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Edit text campaign cartographer 3
Edit text campaign cartographer 3













Some techniques are broader and more general and others are very specific. If you’ve spent a significant amount of time discarding excess entities to get down to just the few you want to work with, this Select technique can save you a lot of time.Īt this point, you should have a firm grasp on what a Campaign Cartographer 3+ entity is and can pick them up using a variety of different select techniques. “Select Prior” is an easy way to pick up entities you just edited. Select “Do It” to execute your new command. The number of entities “picked” should be the same as the number selected for the previous command 3. Confirm by taking note of the Command Line / Command Prompt. The same entity (or collection of entities) you just edited are selected again for you. In CC3+, you get this same text on both the Command Line and Command Prompt. In CC3, take note of the Command Line, it reads “Select Entities (0 picked):”.

  • Move your cursor to the Drawing Window.
  • Click the button or select the menu item to execute your next command.
  • Assume you just completed a command and want to work with the same group of entities. Why You May Want To Use This Approach: You just completed a command on one or more entities and now you want to execute another command on the same group of entities.

    edit text campaign cartographer 3

    Use the technique above to select and move them to a different layer. With the text selected, you can switch it to the TEXT LABELS layer via the “Change Properties” dialog.Īll of the Roads are on the STRUCTURES Layer. Select “Do it” to execute the “Change Properties” command. If you have CC3+, the floating Command Prompt reads “Select entities to change properties :” The Command Line reads “Select entities (13 picked):”.

  • All of the Text entities will be selected and will turn pink in color.
  • The “Like Entity” Dialog window will pop-up.
  • Select “Entity Type” from the pop-up menu. In CC3+, you get this same text on the Command Line and, additionally, in the Command Prompt along with more detailed instructions.
  • Click the “Change Properties” button from the”Edit” toolbox to the left of the Symbol Catalog.
  • To move the text, we need to use the Change Properties tool. We want to move it to the TEXT LABELS layer so we can then hide it on various print-outs we hand to players. In the Khalkaraeon map, all of the text is currently on the STRUCTURES layer. Now that we know what an entity is, it should be easy to select one or more of them. You want to select one or more entities you’ve drawn using the Draw Buttons. Why You May Want To Use This Approach: You want to change the font of all of the text on your map. Knowing this may help you to select the correct entity by type Select by Entity Type For example, both the Landmass and Sea Contour tools simply create 2D Polygons. The entity type (circled in red in Figure 1 above) will be at the start of each entry.īy having a better understanding of the types of entities the various tools create, you can better zero in on the elements of your map with which you want to work. Select the scribbles and various entities using techniques from Part 1Ī window with a blue background will open up with a lot of information about the entity. As I played with various buttons and menu options, I would Info > List them to get a look at their attributes. As I discover them, I’ll keep you updated. I have not yet discovered which tools are able to create these entity types. A 2D Point.įinally, every symbol you add to the map from the Symbol Catalog is of type Symbol Reference.īut wait, there’s more! 12 more in fact. In addition to entities easily created from the Draw toolbar and the File Toolbar, an additional entity can be created from the Draw menu. Two buttons on the File toolbar allow you to create entities of type Action:2D hotspot. The entity created is a hollow version of the entity outlined.

    edit text campaign cartographer 3

    Take notice that you can right-click some buttons to provide additional options. The references map which entity types are created by certain buttons and menu options.

    edit text campaign cartographer 3

    To help you to recognize the entities that may be present in your map, I created the reference below.

    edit text campaign cartographer 3

    A single line on the canvas is also an entity. If you are not familiar with this idea, let’s keep it simple and say that an entity is anything that you can put onto the canvas of your Drawing Window.ĬC3+ recognizes 27 different types of entities.īe careful not to confuse Symbols 2 with entities.

    #Edit text campaign cartographer 3 software

    Given Campaign Cartographer’s CAD underpinnings and the geeky nature of the target audience, I’m guessing that the term “entity” derives in no small part from the data-modeling concept of an “entity” used by Software Engineers.













    Edit text campaign cartographer 3